Crucibles · For the GM
GM crucible
Roll once on each table. Each roll reads two ways (3 and 1 is 31 or 13): pick the most evocative pair, smash it together, and interpret. (pg. 94)
Roll to get two readings from each table. Tap a word to choose it, then keep the combinations you like.
Kept
Quality
| Row | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| 1 | tough | quiet | precarious | wild | mysterious | rustic |
| 2 | muffled | aged | romantic | menacing | puzzling | eerie |
| 3 | broken | dwindling | distant | perilous | bleak | tense |
| 4 | forgotten | abundant | hidden | withered | chaotic | looming |
| 5 | festive | lost | immense | serene | vibrant | flickering |
| 6 | rugged | splintered | sacred | relentless | tangled | twisted |
Thing
| Row | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| 1 | journey | juncture | rift | scheme | nexus | team |
| 2 | tremor | debris | symbol | scar | archive | chasm |
| 3 | sanctuary | betrayal | trail | wasteland | help | mystery |
| 4 | peak | threshold | boundary | beacon | secret | wall |
| 5 | territory | rumor | standoff | strife | maze | pact |
| 6 | dilemma | tradition | jackpot | omen | deception | illusion |